![]() ![]() In Silent Hill: The Arcade, Creepers are plentiful. Killing them is pointless as they continuously respawn James must guess the combination next to the door and escape. After replacing the dead battery in the flashlight with a new battery, Creepers begin to swarm the room. James's flashlight will go out, and the door to the room will lock. There is also a scene in Silent Hill 2 regarding a small room below the Silent Hill Historical Society after picking up a key from the ground. As such, they are fairly easy to dispose of, but they are still quite annoying opponents. Their small size and flat bodies make them difficult targets, however, both protagonists can stomp on the creatures in order to kill them. In Silent Hill and Silent Hill 2, they attack Harry Mason, James Sunderland and Maria by nipping at their ankles. In the film, the Creeper has a horseshoe crab-like appearance with what resembles a human face underneath its head. It makes both a low chirp and a sound like the squeaking of a small wheel. In Silent Hill 2, the Creeper is slightly smaller with a stronger green tinge to its body and the two antenna-like tails on its back are absent. In Silent Hill, the Creeper appears as a large, cockroach-like insect with three pairs of legs and two long "antenna" from the back. ![]()
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